OptionalafterChunkReady
afterChunkReady?: (event: ChunkReadySignal) => void
OptionalafterEntityAttributeUpdate
afterEntityAttributeUpdate?: (event: EntityAttributeUpdateSignal) => void
OptionalafterEntityDespawned
afterEntityDespawned?: (event: EntityDespawnedSignal) => void
OptionalafterEntityDied
afterEntityDied?: (event: EntityDiedSignal) => void
OptionalafterEntityDimensionChange
afterEntityDimensionChange?: (event: EntityDimensionChangeSignal) => void
OptionalafterEntityDropItem
afterEntityDropItem?: (event: EntityDropItemSignal) => void
OptionalafterEntityEffectAdd
afterEntityEffectAdd?: (event: EffectAddSignal) => void
OptionalafterEntityEffectRemove
afterEntityEffectRemove?: (event: EffectRemoveSignal) => void
OptionalafterEntityFlagUpdate
afterEntityFlagUpdate?: (event: EntityFlagUpdateSignal) => void
OptionalafterEntityHealthChange
afterEntityHealthChange?: (event: EntityHealthChangedSignal) => void
OptionalafterEntityHit
afterEntityHit?: (event: EntityHitSignal) => void
OptionalafterEntityHurt
afterEntityHurt?: (event: EntityHurtSignal) => void
OptionalafterEntityItemPickup
afterEntityItemPickup?: (event: EntityItemPickupSignal) => void
afterEntityMetadataUpdate?: (event: EntityMetadataUpdateSignal) => void
OptionalafterEntitySpawned
afterEntitySpawned?: (event: EntitySpawnedSignal) => void
OptionalafterPlayerAbilityUpdate
afterPlayerAbilityUpdate?: (event: PlayerAbilityUpdateSignal) => void
OptionalafterPlayerBreakBlock
afterPlayerBreakBlock?: (event: PlayerBreakBlockSignal) => void
OptionalafterPlayerChat
afterPlayerChat?: (event: PlayerChatSignal) => void
OptionalafterPlayerClosedContainer
afterPlayerClosedContainer?: (event: PlayerClosedContainerSignal) => void
OptionalafterPlayerContainerInteraction
afterPlayerContainerInteraction?: (
event: PlayerContainerInteractionSignal,
) => void
OptionalafterPlayerGamemodeChange
afterPlayerGamemodeChange?: (event: PlayerGamemodeChangeSignal) => void
OptionalafterPlayerInteractWithBlock
afterPlayerInteractWithBlock?: (event: PlayerInteractWithBlockSignal) => void
OptionalafterPlayerInteractWithEntity
afterPlayerInteractWithEntity?: (event: PlayerInteractWithEntitySignal) => void
OptionalafterPlayerJoin
afterPlayerJoin?: (event: PlayerJoinSignal) => void
OptionalafterPlayerLeave
afterPlayerLeave?: (event: PlayerLeaveSignal) => void
OptionalafterPlayerOpenedContainer
afterPlayerOpenedContainer?: (event: PlayerOpenedContainerSignal) => void
OptionalafterPlayerPlaceBlock
afterPlayerPlaceBlock?: (event: PlayerPlaceBlockSignal) => void
OptionalafterPlayerStartEmoting
afterPlayerStartEmoting?: (event: PlayerStartEmotingSignal) => void
OptionalafterPlayerStartUsingItem
afterPlayerStartUsingItem?: (event: PlayerStartUsingItemSignal) => void
OptionalafterPlayerStopEmoting
afterPlayerStopEmoting?: (event: PlayerStopEmotingSignal) => void
OptionalafterPlayerStopUsingItem
afterPlayerStopUsingItem?: (event: PlayerStopUsingItemSignal) => void
OptionalafterWorldInitialize
afterWorldInitialize?: (event: WorldInitializeSignal) => void
OptionalafterWorldTick
afterWorldTick?: (event: WorldTickSignal) => void
OptionalbeforeChunkReady
beforeChunkReady?: (event: ChunkReadySignal) => boolean
OptionalbeforeEntityAttributeUpdate
beforeEntityAttributeUpdate?: (event: EntityAttributeUpdateSignal) => boolean
OptionalbeforeEntityDespawned
beforeEntityDespawned?: (event: EntityDespawnedSignal) => boolean
OptionalbeforeEntityDied
beforeEntityDied?: (event: EntityDiedSignal) => boolean
OptionalbeforeEntityDimensionChange
beforeEntityDimensionChange?: (event: EntityDimensionChangeSignal) => boolean
OptionalbeforeEntityDropItem
beforeEntityDropItem?: (event: EntityDropItemSignal) => boolean
OptionalbeforeEntityEffectAdd
beforeEntityEffectAdd?: (event: EffectAddSignal) => boolean
OptionalbeforeEntityEffectRemove
beforeEntityEffectRemove?: (event: EffectRemoveSignal) => boolean
OptionalbeforeEntityFlagUpdate
beforeEntityFlagUpdate?: (event: EntityFlagUpdateSignal) => boolean
OptionalbeforeEntityHealthChange
beforeEntityHealthChange?: (event: EntityHealthChangedSignal) => boolean
OptionalbeforeEntityHit
beforeEntityHit?: (event: EntityHitSignal) => boolean
OptionalbeforeEntityHurt
beforeEntityHurt?: (event: EntityHurtSignal) => boolean
OptionalbeforeEntityItemPickup
beforeEntityItemPickup?: (event: EntityItemPickupSignal) => boolean
beforeEntityMetadataUpdate?: (event: EntityMetadataUpdateSignal) => boolean
OptionalbeforeEntitySpawned
beforeEntitySpawned?: (event: EntitySpawnedSignal) => boolean
OptionalbeforePlayerAbilityUpdate
beforePlayerAbilityUpdate?: (event: PlayerAbilityUpdateSignal) => boolean
OptionalbeforePlayerBreakBlock
beforePlayerBreakBlock?: (event: PlayerBreakBlockSignal) => boolean
OptionalbeforePlayerChat
beforePlayerChat?: (event: PlayerChatSignal) => boolean
OptionalbeforePlayerClosedContainer
beforePlayerClosedContainer?: (event: PlayerClosedContainerSignal) => boolean
OptionalbeforePlayerContainerInteraction
beforePlayerContainerInteraction?: (
event: PlayerContainerInteractionSignal,
) => boolean
OptionalbeforePlayerGamemodeChange
beforePlayerGamemodeChange?: (event: PlayerGamemodeChangeSignal) => boolean
OptionalbeforePlayerInteractWithBlock
beforePlayerInteractWithBlock?: (
event: PlayerInteractWithBlockSignal,
) => boolean
OptionalbeforePlayerInteractWithEntity
beforePlayerInteractWithEntity?: (
event: PlayerInteractWithEntitySignal,
) => boolean
OptionalbeforePlayerJoin
beforePlayerJoin?: (event: PlayerJoinSignal) => boolean
OptionalbeforePlayerLeave
beforePlayerLeave?: (event: PlayerLeaveSignal) => boolean
OptionalbeforePlayerOpenedContainer
beforePlayerOpenedContainer?: (event: PlayerOpenedContainerSignal) => boolean
OptionalbeforePlayerPlaceBlock
beforePlayerPlaceBlock?: (event: PlayerPlaceBlockSignal) => boolean
OptionalbeforePlayerStartEmoting
beforePlayerStartEmoting?: (event: PlayerStartEmotingSignal) => boolean
OptionalbeforePlayerStartUsingItem
beforePlayerStartUsingItem?: (event: PlayerStartUsingItemSignal) => boolean
OptionalbeforePlayerStopEmoting
beforePlayerStopEmoting?: (event: PlayerStopEmotingSignal) => boolean
OptionalbeforePlayerStopUsingItem
beforePlayerStopUsingItem?: (event: PlayerStopUsingItemSignal) => boolean
OptionalbeforeWorldInitialize
beforeWorldInitialize?: (event: WorldInitializeSignal) => boolean
OptionalbeforeWorldTick
beforeWorldTick?: (event: WorldTickSignal) => boolean
maxListeners
maxListeners: number
OptionalonChunkReady
onChunkReady?: (event: ChunkReadySignal) => void
OptionalonEntityAttributeUpdate
onEntityAttributeUpdate?: (event: EntityAttributeUpdateSignal) => void
OptionalonEntityDespawned
onEntityDespawned?: (event: EntityDespawnedSignal) => void
OptionalonEntityDied
onEntityDied?: (event: EntityDiedSignal) => void
OptionalonEntityDimensionChange
onEntityDimensionChange?: (event: EntityDimensionChangeSignal) => void
OptionalonEntityDropItem
onEntityDropItem?: (event: EntityDropItemSignal) => void
OptionalonEntityEffectAdd
onEntityEffectAdd?: (event: EffectAddSignal) => void
OptionalonEntityEffectRemove
onEntityEffectRemove?: (event: EffectRemoveSignal) => void
OptionalonEntityFlagUpdate
onEntityFlagUpdate?: (event: EntityFlagUpdateSignal) => void
OptionalonEntityHealthChange
onEntityHealthChange?: (event: EntityHealthChangedSignal) => void
OptionalonEntityHit
onEntityHit?: (event: EntityHitSignal) => void
OptionalonEntityHurt
onEntityHurt?: (event: EntityHurtSignal) => void
OptionalonEntityItemPickup
onEntityItemPickup?: (event: EntityItemPickupSignal) => void
onEntityMetadataUpdate?: (event: EntityMetadataUpdateSignal) => void
OptionalonEntitySpawned
onEntitySpawned?: (event: EntitySpawnedSignal) => void
OptionalonInitialize
onInitialize?: (plugin: Plugin) => void OptionalonPlayerAbilityUpdate
onPlayerAbilityUpdate?: (event: PlayerAbilityUpdateSignal) => void
OptionalonPlayerBreakBlock
onPlayerBreakBlock?: (event: PlayerBreakBlockSignal) => void
OptionalonPlayerChat
onPlayerChat?: (event: PlayerChatSignal) => void
OptionalonPlayerClosedContainer
onPlayerClosedContainer?: (event: PlayerClosedContainerSignal) => void
OptionalonPlayerContainerInteraction
onPlayerContainerInteraction?: (event: PlayerContainerInteractionSignal) => void
OptionalonPlayerGamemodeChange
onPlayerGamemodeChange?: (event: PlayerGamemodeChangeSignal) => void
OptionalonPlayerInteractWithBlock
onPlayerInteractWithBlock?: (event: PlayerInteractWithBlockSignal) => void
OptionalonPlayerInteractWithEntity
onPlayerInteractWithEntity?: (event: PlayerInteractWithEntitySignal) => void
OptionalonPlayerJoin
onPlayerJoin?: (event: PlayerJoinSignal) => void
OptionalonPlayerLeave
onPlayerLeave?: (event: PlayerLeaveSignal) => void
OptionalonPlayerOpenedContainer
onPlayerOpenedContainer?: (event: PlayerOpenedContainerSignal) => void
OptionalonPlayerPlaceBlock
onPlayerPlaceBlock?: (event: PlayerPlaceBlockSignal) => void
OptionalonPlayerStartEmoting
onPlayerStartEmoting?: (event: PlayerStartEmotingSignal) => void
OptionalonPlayerStartUsingItem
onPlayerStartUsingItem?: (event: PlayerStartUsingItemSignal) => void
OptionalonPlayerStopEmoting
onPlayerStopEmoting?: (event: PlayerStopEmotingSignal) => void
OptionalonPlayerStopUsingItem
onPlayerStopUsingItem?: (event: PlayerStopUsingItemSignal) => void
OptionalonShutDown
onShutDown?: (plugin: Plugin) => void OptionalonStartUp
onStartUp?: (plugin: Plugin) => void OptionalonWorldInitialize
onWorldInitialize?: (event: WorldInitializeSignal) => void
OptionalonWorldTick
onWorldTick?: (event: WorldTickSignal) => void
The logger instance for the plugin.