Optional
afterChunkReady
afterChunkReady?: (event: ChunkReadySignal) => void
Optional
afterEntityAttributeUpdate
afterEntityAttributeUpdate?: (event: EntityAttributeUpdateSignal) => void
Optional
afterEntityDespawned
afterEntityDespawned?: (event: EntityDespawnedSignal) => void
Optional
afterEntityDied
afterEntityDied?: (event: EntityDiedSignal) => void
Optional
afterEntityDimensionChange
afterEntityDimensionChange?: (event: EntityDimensionChangeSignal) => void
Optional
afterEntityDropItem
afterEntityDropItem?: (event: EntityDropItemSignal) => void
Optional
afterEntityEffectAdd
afterEntityEffectAdd?: (event: EffectAddSignal) => void
Optional
afterEntityEffectRemove
afterEntityEffectRemove?: (event: EffectRemoveSignal) => void
Optional
afterEntityFlagUpdate
afterEntityFlagUpdate?: (event: EntityFlagUpdateSignal) => void
Optional
afterEntityHealthChange
afterEntityHealthChange?: (event: EntityHealthChangedSignal) => void
Optional
afterEntityHit
afterEntityHit?: (event: EntityHitSignal) => void
Optional
afterEntityHurt
afterEntityHurt?: (event: EntityHurtSignal) => void
afterEntityMetadataUpdate?: (event: EntityMetadataUpdateSignal) => void
Optional
afterEntitySpawned
afterEntitySpawned?: (event: EntitySpawnedSignal) => void
Optional
afterPlayerAbilityUpdate
afterPlayerAbilityUpdate?: (event: PlayerAbilityUpdateSignal) => void
Optional
afterPlayerBreakBlock
afterPlayerBreakBlock?: (event: PlayerBreakBlockSignal) => void
Optional
afterPlayerChat
afterPlayerChat?: (event: PlayerChatSignal) => void
Optional
afterPlayerClosedContainer
afterPlayerClosedContainer?: (event: PlayerClosedContainerSignal) => void
Optional
afterPlayerContainerInteraction
afterPlayerContainerInteraction?: (
event: PlayerContainerInteractionSignal,
) => void
Optional
afterPlayerGamemodeChange
afterPlayerGamemodeChange?: (event: PlayerGamemodeChangeSignal) => void
Optional
afterPlayerInteractWithBlock
afterPlayerInteractWithBlock?: (event: PlayerInteractWithBlockSignal) => void
Optional
afterPlayerInteractWithEntity
afterPlayerInteractWithEntity?: (event: PlayerInteractWithEntitySignal) => void
Optional
afterPlayerJoin
afterPlayerJoin?: (event: PlayerJoinSignal) => void
Optional
afterPlayerLeave
afterPlayerLeave?: (event: PlayerLeaveSignal) => void
Optional
afterPlayerOpenedContainer
afterPlayerOpenedContainer?: (event: PlayerOpenedContainerSignal) => void
Optional
afterPlayerPlaceBlock
afterPlayerPlaceBlock?: (event: PlayerPlaceBlockSignal) => void
Optional
afterPlayerStartEmoting
afterPlayerStartEmoting?: (event: PlayerStartEmotingSignal) => void
Optional
afterPlayerStartUsingItem
afterPlayerStartUsingItem?: (event: PlayerStartUsingItemSignal) => void
Optional
afterPlayerStopEmoting
afterPlayerStopEmoting?: (event: PlayerStopEmotingSignal) => void
Optional
afterPlayerStopUsingItem
afterPlayerStopUsingItem?: (event: PlayerStopUsingItemSignal) => void
Optional
afterWorldInitialize
afterWorldInitialize?: (event: WorldInitializeSignal) => void
Optional
afterWorldTick
afterWorldTick?: (event: WorldTickSignal) => void
Optional
beforeChunkReady
beforeChunkReady?: (event: ChunkReadySignal) => boolean
Optional
beforeEntityAttributeUpdate
beforeEntityAttributeUpdate?: (event: EntityAttributeUpdateSignal) => boolean
Optional
beforeEntityDespawned
beforeEntityDespawned?: (event: EntityDespawnedSignal) => boolean
Optional
beforeEntityDied
beforeEntityDied?: (event: EntityDiedSignal) => boolean
Optional
beforeEntityDimensionChange
beforeEntityDimensionChange?: (event: EntityDimensionChangeSignal) => boolean
Optional
beforeEntityDropItem
beforeEntityDropItem?: (event: EntityDropItemSignal) => boolean
Optional
beforeEntityEffectAdd
beforeEntityEffectAdd?: (event: EffectAddSignal) => boolean
Optional
beforeEntityEffectRemove
beforeEntityEffectRemove?: (event: EffectRemoveSignal) => boolean
Optional
beforeEntityFlagUpdate
beforeEntityFlagUpdate?: (event: EntityFlagUpdateSignal) => boolean
Optional
beforeEntityHealthChange
beforeEntityHealthChange?: (event: EntityHealthChangedSignal) => boolean
Optional
beforeEntityHit
beforeEntityHit?: (event: EntityHitSignal) => boolean
Optional
beforeEntityHurt
beforeEntityHurt?: (event: EntityHurtSignal) => boolean
beforeEntityMetadataUpdate?: (event: EntityMetadataUpdateSignal) => boolean
Optional
beforeEntitySpawned
beforeEntitySpawned?: (event: EntitySpawnedSignal) => boolean
Optional
beforePlayerAbilityUpdate
beforePlayerAbilityUpdate?: (event: PlayerAbilityUpdateSignal) => boolean
Optional
beforePlayerBreakBlock
beforePlayerBreakBlock?: (event: PlayerBreakBlockSignal) => boolean
Optional
beforePlayerChat
beforePlayerChat?: (event: PlayerChatSignal) => boolean
Optional
beforePlayerClosedContainer
beforePlayerClosedContainer?: (event: PlayerClosedContainerSignal) => boolean
Optional
beforePlayerContainerInteraction
beforePlayerContainerInteraction?: (
event: PlayerContainerInteractionSignal,
) => boolean
Optional
beforePlayerGamemodeChange
beforePlayerGamemodeChange?: (event: PlayerGamemodeChangeSignal) => boolean
Optional
beforePlayerInteractWithBlock
beforePlayerInteractWithBlock?: (
event: PlayerInteractWithBlockSignal,
) => boolean
Optional
beforePlayerInteractWithEntity
beforePlayerInteractWithEntity?: (
event: PlayerInteractWithEntitySignal,
) => boolean
Optional
beforePlayerJoin
beforePlayerJoin?: (event: PlayerJoinSignal) => boolean
Optional
beforePlayerLeave
beforePlayerLeave?: (event: PlayerLeaveSignal) => boolean
Optional
beforePlayerOpenedContainer
beforePlayerOpenedContainer?: (event: PlayerOpenedContainerSignal) => boolean
Optional
beforePlayerPlaceBlock
beforePlayerPlaceBlock?: (event: PlayerPlaceBlockSignal) => boolean
Optional
beforePlayerStartEmoting
beforePlayerStartEmoting?: (event: PlayerStartEmotingSignal) => boolean
Optional
beforePlayerStartUsingItem
beforePlayerStartUsingItem?: (event: PlayerStartUsingItemSignal) => boolean
Optional
beforePlayerStopEmoting
beforePlayerStopEmoting?: (event: PlayerStopEmotingSignal) => boolean
Optional
beforePlayerStopUsingItem
beforePlayerStopUsingItem?: (event: PlayerStopUsingItemSignal) => boolean
Optional
beforeWorldInitialize
beforeWorldInitialize?: (event: WorldInitializeSignal) => boolean
Optional
beforeWorldTick
beforeWorldTick?: (event: WorldTickSignal) => boolean
maxListeners
maxListeners: number
Optional
onChunkReady
onChunkReady?: (event: ChunkReadySignal) => void
Optional
onEntityAttributeUpdate
onEntityAttributeUpdate?: (event: EntityAttributeUpdateSignal) => void
Optional
onEntityDespawned
onEntityDespawned?: (event: EntityDespawnedSignal) => void
Optional
onEntityDied
onEntityDied?: (event: EntityDiedSignal) => void
Optional
onEntityDimensionChange
onEntityDimensionChange?: (event: EntityDimensionChangeSignal) => void
Optional
onEntityDropItem
onEntityDropItem?: (event: EntityDropItemSignal) => void
Optional
onEntityEffectAdd
onEntityEffectAdd?: (event: EffectAddSignal) => void
Optional
onEntityEffectRemove
onEntityEffectRemove?: (event: EffectRemoveSignal) => void
Optional
onEntityFlagUpdate
onEntityFlagUpdate?: (event: EntityFlagUpdateSignal) => void
Optional
onEntityHealthChange
onEntityHealthChange?: (event: EntityHealthChangedSignal) => void
Optional
onEntityHit
onEntityHit?: (event: EntityHitSignal) => void
Optional
onEntityHurt
onEntityHurt?: (event: EntityHurtSignal) => void
onEntityMetadataUpdate?: (event: EntityMetadataUpdateSignal) => void
Optional
onEntitySpawned
onEntitySpawned?: (event: EntitySpawnedSignal) => void
Optional
onInitialize
onInitialize?: (plugin: Plugin) => void Optional
onPlayerAbilityUpdate
onPlayerAbilityUpdate?: (event: PlayerAbilityUpdateSignal) => void
Optional
onPlayerBreakBlock
onPlayerBreakBlock?: (event: PlayerBreakBlockSignal) => void
Optional
onPlayerChat
onPlayerChat?: (event: PlayerChatSignal) => void
Optional
onPlayerClosedContainer
onPlayerClosedContainer?: (event: PlayerClosedContainerSignal) => void
Optional
onPlayerContainerInteraction
onPlayerContainerInteraction?: (event: PlayerContainerInteractionSignal) => void
Optional
onPlayerGamemodeChange
onPlayerGamemodeChange?: (event: PlayerGamemodeChangeSignal) => void
Optional
onPlayerInteractWithBlock
onPlayerInteractWithBlock?: (event: PlayerInteractWithBlockSignal) => void
Optional
onPlayerInteractWithEntity
onPlayerInteractWithEntity?: (event: PlayerInteractWithEntitySignal) => void
Optional
onPlayerJoin
onPlayerJoin?: (event: PlayerJoinSignal) => void
Optional
onPlayerLeave
onPlayerLeave?: (event: PlayerLeaveSignal) => void
Optional
onPlayerOpenedContainer
onPlayerOpenedContainer?: (event: PlayerOpenedContainerSignal) => void
Optional
onPlayerPlaceBlock
onPlayerPlaceBlock?: (event: PlayerPlaceBlockSignal) => void
Optional
onPlayerStartEmoting
onPlayerStartEmoting?: (event: PlayerStartEmotingSignal) => void
Optional
onPlayerStartUsingItem
onPlayerStartUsingItem?: (event: PlayerStartUsingItemSignal) => void
Optional
onPlayerStopEmoting
onPlayerStopEmoting?: (event: PlayerStopEmotingSignal) => void
Optional
onPlayerStopUsingItem
onPlayerStopUsingItem?: (event: PlayerStopUsingItemSignal) => void
Optional
onShutDown
onShutDown?: (plugin: Plugin) => void Optional
onStartUp
onStartUp?: (plugin: Plugin) => void Optional
onWorldInitialize
onWorldInitialize?: (event: WorldInitializeSignal) => void
Optional
onWorldTick
onWorldTick?: (event: WorldTickSignal) => void
priority
priority: PluginPriority
The logger instance for the plugin.