Optional
beforeChunkReady
beforeChunkReady?: (event: ChunkReadySignal) => boolean
beforeEntityAttributeUpdate
beforeEntityAttributeUpdate: (event: EntityAttributeUpdateSignal) => boolean
Optional
beforeEntityDespawned
beforeEntityDespawned?: (event: EntityDespawnedSignal) => boolean
Optional
beforeEntityDied
beforeEntityDied?: (event: EntityDiedSignal) => boolean
beforeEntityDimensionChange
beforeEntityDimensionChange: (event: EntityDimensionChangeSignal) => boolean
Optional
beforeEntityDropItem
beforeEntityDropItem?: (event: EntityDropItemSignal) => boolean
Optional
beforeEntityEffectAdd
beforeEntityEffectAdd?: (event: EffectAddSignal) => boolean
Optional
beforeEntityEffectRemove
beforeEntityEffectRemove?: (event: EffectRemoveSignal) => boolean
Optional
beforeEntityFlagUpdate
beforeEntityFlagUpdate?: (event: EntityFlagUpdateSignal) => boolean
Optional
beforeEntityHealthChange
beforeEntityHealthChange?: (event: EntityHealthChangedSignal) => boolean
Optional
beforeEntityHit
beforeEntityHit?: (event: EntityHitSignal) => boolean
Optional
beforeEntityHurt
beforeEntityHurt?: (event: EntityHurtSignal) => boolean
beforeEntityMetadataUpdate: (event: EntityMetadataUpdateSignal) => boolean
Optional
beforeEntitySpawned
beforeEntitySpawned?: (event: EntitySpawnedSignal) => boolean
Optional
beforePlayerAbilityUpdate
beforePlayerAbilityUpdate?: (event: PlayerAbilityUpdateSignal) => boolean
Optional
beforePlayerBreakBlock
beforePlayerBreakBlock?: (event: PlayerBreakBlockSignal) => boolean
Optional
beforePlayerChat
beforePlayerChat?: (event: PlayerChatSignal) => boolean
Optional
beforePlayerClosedContainer
beforePlayerClosedContainer?: (event: PlayerClosedContainerSignal) => boolean
Optional
beforePlayerContainerInteraction
beforePlayerContainerInteraction?: (
event: PlayerContainerInteractionSignal,
) => boolean
Optional
beforePlayerGamemodeChange
beforePlayerGamemodeChange?: (event: PlayerGamemodeChangeSignal) => boolean
Optional
beforePlayerInteractWithBlock
beforePlayerInteractWithBlock?: (
event: PlayerInteractWithBlockSignal,
) => boolean
Optional
beforePlayerInteractWithEntity
beforePlayerInteractWithEntity?: (
event: PlayerInteractWithEntitySignal,
) => boolean
Optional
beforePlayerJoin
beforePlayerJoin?: (event: PlayerJoinSignal) => boolean
Optional
beforePlayerLeave
beforePlayerLeave?: (event: PlayerLeaveSignal) => boolean
Optional
beforePlayerOpenedContainer
beforePlayerOpenedContainer?: (event: PlayerOpenedContainerSignal) => boolean
Optional
beforePlayerPlaceBlock
beforePlayerPlaceBlock?: (event: PlayerPlaceBlockSignal) => boolean
Optional
beforePlayerStartEmoting
beforePlayerStartEmoting?: (event: PlayerStartEmotingSignal) => boolean
Optional
beforePlayerStartUsingItem
beforePlayerStartUsingItem?: (event: PlayerStartUsingItemSignal) => boolean
Optional
beforePlayerStopEmoting
beforePlayerStopEmoting?: (event: PlayerStopEmotingSignal) => boolean
Optional
beforePlayerStopUsingItem
beforePlayerStopUsingItem?: (event: PlayerStopUsingItemSignal) => boolean
Optional
beforeWorldInitialize
beforeWorldInitialize?: (event: WorldInitializeSignal) => boolean
Optional
beforeWorldTick
beforeWorldTick?: (event: WorldTickSignal) => boolean