Activate
Activate: "activate"
AddChest
AddChest: "add.chest"
Agitated
Agitated: "agitated"
Ambient
Ambient: "ambient"
AmbientAdditionBasaltDeltas
AmbientAdditionBasaltDeltas: "ambient.basalt_deltas.additions"
AmbientAdditionCrimsonForest
AmbientAdditionCrimsonForest: "ambient.crimson_forest.additions"
AmbientAdditionNetherWastes
AmbientAdditionNetherWastes: "ambient.nether_wastes.additions"
AmbientAdditionSoulsandValley
AmbientAdditionSoulsandValley: "ambient.soulsand_valley.additions"
AmbientAdditionWarpedForest
AmbientAdditionWarpedForest: "ambient.warped_forest.additions"
AmbientAggressive
AmbientAggressive: "ambient.aggressive"
AmbientBaby
AmbientBaby: "ambient.baby"
AmbientCandle
AmbientCandle: "ambient.candle"
AmbientCave
AmbientCave: "ambient.cave"
AmbientGrowl
AmbientGrowl: "growl"
AmbientInAir
AmbientInAir: "ambient.in.air"
AmbientInRaid
AmbientInRaid: "ambient.in.raid"
AmbientInWater
AmbientInWater: "ambient.in.water"
AmbientLoopBasaltDeltas
AmbientLoopBasaltDeltas: "ambient.basalt_deltas.loop"
AmbientLoopCrimsonForest
AmbientLoopCrimsonForest: "ambient.crimson_forest.loop"
AmbientLoopNetherWastes
AmbientLoopNetherWastes: "ambient.nether_wastes.loop"
AmbientLoopSoulsandValley
AmbientLoopSoulsandValley: "ambient.soulsand_valley.loop"
AmbientLoopWarpedForest
AmbientLoopWarpedForest: "ambient.warped_forest.loop"
AmbientMoodBasaltDeltas
AmbientMoodBasaltDeltas: "ambient.basalt_deltas.mood"
AmbientMoodCrimsonForest
AmbientMoodCrimsonForest: "ambient.crimson_forest.mood"
AmbientMoodNetherWastes
AmbientMoodNetherWastes: "ambient.nether_wastes.mood"
AmbientMoodSoulsandValley
AmbientMoodSoulsandValley: "ambient.soulsand_valley.mood"
AmbientMoodWarpedForest
AmbientMoodWarpedForest: "ambient.warped_forest.mood"
AmbientPant
AmbientPant: "pant"
AmbientPollinate
AmbientPollinate: "ambient.pollinate"
AmbientPurr
AmbientPurr: "purr"
AmbientPurreow
AmbientPurreow: "purreow"
AmbientScreamer
AmbientScreamer: "ambient.screamer"
AmbientTame
AmbientTame: "ambient.tame"
AmbientUnderwaterEnter
AmbientUnderwaterEnter: "ambient.underwater.enter"
AmbientUnderwaterExit
AmbientUnderwaterExit: "ambient.underwater.exit"
AmbientWhine
AmbientWhine: "whine"
AmbientWorried
AmbientWorried: "ambient.worried"
AmethystBlockChime
AmethystBlockChime: "chime.amethyst_block"
AnvilUse
AnvilUse: "random.anvil_use"
ApplyEffectBadOmen
ApplyEffectBadOmen: "apply_effect.bad_omen"
ApplyEffectRaidOmen
ApplyEffectRaidOmen: "apply_effect.raid_omen"
ApplyEffectTrialOmen
ApplyEffectTrialOmen: "apply_effect.trial_omen"
ArmadilloBrush
ArmadilloBrush: "mob.armadillo.brush"
ArmadilloScuteDrop
ArmadilloScuteDrop: "mob.armadillo.scute_drop"
ArmorPlace
ArmorPlace: "mob.armor_stand.place"
AttackCritical
AttackCritical: "attack.critical"
AttackNoDamage
AttackNoDamage: "attack.nodamage"
AttackStrong
AttackStrong: "attack.strong"
BalloonPop
BalloonPop: "balloonpop"
BambooSaplingPlace
BambooSaplingPlace: "block.bamboo_sapling.place"
BarrelClose
BarrelClose: "block.barrel.close"
BarrelOpen
BarrelOpen: "block.barrel.open"
BeaconActivate
BeaconActivate: "beacon.activate"
BeaconAmbient
BeaconAmbient: "beacon.ambient"
BeaconDeactivate
BeaconDeactivate: "beacon.deactivate"
BeaconPower
BeaconPower: "beacon.power"
BeehiveDrip
BeehiveDrip: "block.beehive.drip"
BeehiveEnter
BeehiveEnter: "block.beehive.enter"
BeehiveExit
BeehiveExit: "block.beehive.exit"
BeehiveShear
BeehiveShear: "block.beehive.shear"
BeehiveWork
BeehiveWork: "block.beehive.work"
Bell
Bell: "block.bell.hit"
BigDripleafTiltDown
BigDripleafTiltDown: "tilt_down.big_dripleaf"
BigDripleafTiltUp
BigDripleafTiltUp: "tilt_up.big_dripleaf"
BlastFurnaceUse
BlastFurnaceUse: "block.blastfurnace.fire_crackle"
BlockClick
BlockClick: "block.click"
BlockClickFail
BlockClickFail: "block.click.fail"
BottleDragonBreath
BottleDragonBreath: "bottle.dragonbreath"
BottleEmpty
BottleEmpty: "bottle.empty"
BottleFill
BottleFill: "bottle.fill"
BreakBlock
BreakBlock: "break.block"
BreakDecoratedPot
BreakDecoratedPot: "break_pot"
BreakLeashKnot
BreakLeashKnot: "leashknot.break"
Breathe
Breathe: "breathe"
BreezeWindChargeBurst
BreezeWindChargeBurst: "breeze_wind_charge.burst"
BrushCompleted
BrushCompleted: "brush_completed"
BubbleColumnDownwards
BubbleColumnDownwards: "bubble.down"
BubbleColumnUpwards
BubbleColumnUpwards: "bubble.up"
BubbleDownInside
BubbleDownInside: "bubble.downinside"
BubblePop
BubblePop: "bubble.pop"
BubbleUpInside
BubbleUpInside: "bubble.upinside"
BucketEmptyFish
BucketEmptyFish: "bucket.empty.fish"
BucketEmptyLava
BucketEmptyLava: "bucket.empty.lava"
BucketEmptyPowderSnow
BucketEmptyPowderSnow: "bucket.empty.powder_snow"
BucketEmptyWater
BucketEmptyWater: "bucket.empty.water"
BucketFillFish
BucketFillFish: "bucket.fill.fish"
BucketFillLava
BucketFillLava: "bucket.fill.lava"
BucketFillPowderSnow
BucketFillPowderSnow: "bucket.fill.powder_snow"
BucketFillWater
BucketFillWater: "bucket.fill.water"
BulletHit
BulletHit: "bullet.hit"
BundleDropContents
BundleDropContents: "bundle.drop_contents"
BundleInsert
BundleInsert: "bundle.insert"
BundleInsertFail
BundleInsertFail: "bundle.insert_fail"
BundleRemoveOne
BundleRemoveOne: "bundle.remove_one"
ButtonClickOff: "button.click_off"
ButtonClickOn: "button.click_on"
CakeAddCandle
CakeAddCandle: "cake.add_candle"
CampfireCrackle
CampfireCrackle: "block.campfire.crackle"
CantBreed
CantBreed: "cant_breed"
CartographyTableUse
CartographyTableUse: "block.cartography_table.use"
CastSpell
CastSpell: "cast.spell"
CaveVinesPickBerries
CaveVinesPickBerries: "pick_berries.cave_vines"
Celebrate
Celebrate: "celebrate"
ChestClosed
ChestClosed: "chest.closed"
ChestOpen
ChestOpen: "chest.open"
ChorusDeath
ChorusDeath: "chorusdeath"
ChorusGrow
ChorusGrow: "chorusgrow"
CloseLong
CloseLong: "close_long"
ComposterEmpty
ComposterEmpty: "block.composter.empty"
ComposterFill
ComposterFill: "block.composter.fill"
ComposterFillLayer
ComposterFillLayer: "block.composter.fill_success"
ComposterReady
ComposterReady: "block.composter.ready"
ConduitActivate
ConduitActivate: "conduit.activate"
ConduitAmbient
ConduitAmbient: "conduit.ambient"
ConduitAttack
ConduitAttack: "conduit.attack"
ConduitDeactivate
ConduitDeactivate: "conduit.deactivate"
ConduitShort
ConduitShort: "conduit.short"
ConvertHuskToZombie
ConvertHuskToZombie: "mob.husk.convert_to_zombie"
ConvertToDrowned
ConvertToDrowned: "convert_to_drowned"
ConvertToFrog
ConvertToFrog: "convert_to_frog"
ConvertToStray
ConvertToStray: "convert_to_stray"
ConvertToZombified
ConvertToZombified: "converted_to_zombified"
CopperBulbTurnOff
CopperBulbTurnOff: "block.copper_bulb.turn_off"
CopperBulbTurnOn
CopperBulbTurnOn: "block.copper_bulb.turn_on"
CopperSpearAttackHit
CopperSpearAttackHit: "item.copper_spear.attack_hit"
CopperSpearAttackMiss
CopperSpearAttackMiss: "item.copper_spear.attack_miss"
CopperSpearUse
CopperSpearUse: "item.copper_spear.use"
CopperWaxOff
CopperWaxOff: "copper.wax.off"
CopperWaxOn
CopperWaxOn: "copper.wax.on"
CrackIronGolem
CrackIronGolem: "irongolem.crack"
CrafterCraft
CrafterCraft: "crafter.craft"
CrafterDisableSlot
CrafterDisableSlot: "crafter.disable_slot"
CrafterFail
CrafterFail: "crafter.fail"
CreakingHeartSpawn
CreakingHeartSpawn: "creaking_heart_spawn"
CreakingHeartTrail
CreakingHeartTrail: "block.creaking_heart.trail"
CrossbowLoadingEnd
CrossbowLoadingEnd: "crossbow.loading.end"
CrossbowLoadingMiddle
CrossbowLoadingMiddle: "crossbow.loading.middle"
CrossbowLoadingStart
CrossbowLoadingStart: "crossbow.loading.start"
CrossbowQuickChargeEnd
CrossbowQuickChargeEnd: "crossbow.quick_charge.end"
CrossbowQuickChargeMiddle
CrossbowQuickChargeMiddle: "crossbow.quick_charge.middle"
CrossbowQuickChargeStart
CrossbowQuickChargeStart: "crossbow.quick_charge.start"
CrossbowShoot
CrossbowShoot: "crossbow.shoot"
DashReady
DashReady: "dash_ready"
Deactivate
Deactivate: "deactivate"
DeathBaby
DeathBaby: "death.baby"
DeathInWater
DeathInWater: "death.in.water"
DeathMidVolume
DeathMidVolume: "death.mid.volume"
DeathMinVolume
DeathMinVolume: "death.min.volume"
DeathScreamer
DeathScreamer: "death.screamer"
DeathToZombie
DeathToZombie: "death.to.zombie"
DecoratedPotInsert
DecoratedPotInsert: "block.decorated_pot.insert"
DecoratedPotInsertFail
DecoratedPotInsertFail: "block.decorated_pot.insert_fail"
Default
Default: "default"
DiamondSpearAttackHit
DiamondSpearAttackHit: "item.diamond_spear.attack_hit"
DiamondSpearAttackMiss
DiamondSpearAttackMiss: "item.diamond_spear.attack_miss"
DiamondSpearUse
DiamondSpearUse: "item.diamond_spear.use"
Disappeared
Disappeared: "disappeared"
DoorClose
DoorClose: "door.close"
DoorOpen
DoorOpen: "door.open"
DrinkMilk
DrinkMilk: "drink.milk"
DropSlot
DropSlot: "drop.slot"
ElementConstructOpen
ElementConstructOpen: "elemconstruct.open"
EnchantingTableUse
EnchantingTableUse: "block.enchanting_table.use"
EnderChestClosed
EnderChestClosed: "enderchest.closed"
EnderChestOpen
EnderChestOpen: "enderchest.open"
EnderEyePlaced
EnderEyePlaced: "block.end_portal_frame.fill"
EndPortalCreated
EndPortalCreated: "block.end_portal.spawn"
EquipChain
EquipChain: "armor.equip_chain"
EquipCopper
EquipCopper: "armor.equip_copper"
EquipDiamond
EquipDiamond: "armor.equip_diamond"
EquipElytra
EquipElytra: "armor.equip_elytra"
EquipGeneric
EquipGeneric: "armor.equip_generic"
EquipGold
EquipGold: "armor.equip_gold"
EquipIron
EquipIron: "armor.equip_iron"
EquipLeather
EquipLeather: "armor.equip_leather"
EquipNetherite
EquipNetherite: "armor.equip_netherite"
EquipWolf
EquipWolf: "armor.equip_wolf"
Explode
Explode: "explode"
ExtinguishCandle
ExtinguishCandle: "extinguish.candle"
ExtinguishFire
ExtinguishFire: "extinguish.fire"
FallBig
FallBig: "fall.big"
FallSmall
FallSmall: "fall.small"
FenceGateClose
FenceGateClose: "fence_gate.close"
FenceGateOpen
FenceGateOpen: "fence_gate.open"
FletchingTableUse
FletchingTableUse: "block.fletching_table.use"
FrogspawnBreak
FrogspawnBreak: "block.frog_spawn.break"
FrogspawnHatched
FrogspawnHatched: "block.frog_spawn.hatch"
FurnaceUse
FurnaceUse: "block.furnace.lit"
GlowSquidInkSquirt
GlowSquidInkSquirt: "glow_squid.ink_squirt"
GlowStickUse
GlowStickUse: "glowstick.use"
GoatCall0
GoatCall0: "horn_call0"
GoatCall1
GoatCall1: "horn_call1"
GoatCall2
GoatCall2: "horn_call2"
GoatCall3
GoatCall3: "horn_call3"
GoatCall4
GoatCall4: "horn_call4"
GoatCall5
GoatCall5: "horn_call5"
GoatCall6
GoatCall6: "horn_call6"
GoatCall7
GoatCall7: "horn_call7"
GoldenSpearAttackHit
GoldenSpearAttackHit: "item.golden_spear.attack_hit"
GoldenSpearAttackMiss
GoldenSpearAttackMiss: "item.golden_spear.attack_miss"
GoldenSpearUse
GoldenSpearUse: "item.golden_spear.use"
GrindstoneUse
GrindstoneUse: "block.grindstone.use"
GuardianCurse
GuardianCurse: "elderguardian.curse"
HaggleIdle
HaggleIdle: "haggle.idle"
HaggleNo
HaggleNo: "haggle.no"
HaggleYes
HaggleYes: "haggle.yes"
Heartbeat
Heartbeat: "heartbeat"
HeavyStep
HeavyStep: "heavy.step"
HoglinConvertToZombified
HoglinConvertToZombified: "mob.hoglin.converted_to_zombified"
HoneybottleDrink
HoneybottleDrink: "drink.honey"
HornBreak
HornBreak: "horn_break"
HurtBaby
HurtBaby: "hurt.baby"
HurtInWater
HurtInWater: "hurt.in.water"
HurtReduced
HurtReduced: "hurt.reduced"
HurtScreamer
HurtScreamer: "hurt.screamer"
IceBombHit
IceBombHit: "icebomb.hit"
ImitateBlaze
ImitateBlaze: "imitate.blaze"
ImitateBogged
ImitateBogged: "imitate.bogged"
ImitateBreeze
ImitateBreeze: "imitate.breeze"
ImitateCamelHusk
ImitateCamelHusk: "imitate.camel_husk"
ImitateCaveSpider
ImitateCaveSpider: "imitate.cave_spider"
ImitateCreaking
ImitateCreaking: "imitate.creaking"
ImitateCreeper
ImitateCreeper: "imitate.creeper"
ImitateDrowned
ImitateDrowned: "imitate.drowned"
ImitateElderGuardian
ImitateElderGuardian: "imitate.elder_guardian"
ImitateEnderDragon
ImitateEnderDragon: "imitate.ender_dragon"
ImitateEnderman
ImitateEnderman: "imitate.enderman"
ImitateEndermite
ImitateEndermite: "imitate.endermite"
ImitateEvocationIllager
ImitateEvocationIllager: "imitate.evocation_illager"
ImitateGhast
ImitateGhast: "imitate.ghast"
ImitateGuardian
ImitateGuardian: "imitate.guardian"
ImitateHappyGhast
ImitateHappyGhast: "imitate.happy_ghast"
ImitateHusk
ImitateHusk: "imitate.husk"
ImitateIllusionIllager
ImitateIllusionIllager: "imitate.illusion_illager"
ImitateMagmaCube
ImitateMagmaCube: "imitate.magma_cube"
ImitateParched
ImitateParched: "imitate.parched"
ImitatePhantom
ImitatePhantom: "imitate.phantom"
ImitatePillager
ImitatePillager: "imitate.pillager"
ImitatePolarBear
ImitatePolarBear: "imitate.polar_bear"
ImitateRavager
ImitateRavager: "imitate.ravager"
ImitateShulker
ImitateShulker: "imitate.shulker"
ImitateSilverfish
ImitateSilverfish: "imitate.silverfish"
ImitateSkeleton
ImitateSkeleton: "imitate.skeleton"
ImitateSlime
ImitateSlime: "imitate.slime"
ImitateSpider
ImitateSpider: "imitate.spider"
ImitateStray
ImitateStray: "imitate.stray"
ImitateVex
ImitateVex: "imitate.vex"
ImitateVindicationIllager
ImitateVindicationIllager: "imitate.vindication_illager"
ImitateWarden
ImitateWarden: "imitate.warden"
ImitateWitch
ImitateWitch: "imitate.witch"
ImitateWither
ImitateWither: "imitate.wither"
ImitateWitherSkeleton
ImitateWitherSkeleton: "imitate.wither_skeleton"
ImitateWolf
ImitateWolf: "imitate.wolf"
ImitateZoglin
ImitateZoglin: "imitate.zoglin"
ImitateZombie
ImitateZombie: "imitate.zombie"
ImitateZombiePigman
ImitateZombiePigman: "imitate.zombie_pigman"
ImitateZombieVillager
ImitateZombieVillager: "imitate.zombie_villager"
InsertEnchanted
InsertEnchanted: "insert_enchanted"
IronSpearAttackHit
IronSpearAttackHit: "item.iron_spear.attack_hit"
IronSpearAttackMiss
IronSpearAttackMiss: "item.iron_spear.attack_miss"
IronSpearUse
IronSpearUse: "item.iron_spear.use"
Item_Given
Item_Given: "item_given"
Item_Taken
Item_Taken: "item_taken"
Item_Thrown
Item_Thrown: "item.thrown"
ItemFizz
ItemFizz: "item.fizz"
ItemUseOn
ItemUseOn: "item.use.on"
JumpPrevent
JumpPrevent: "jump.prevent"
JumpToBlock
JumpToBlock: "jump_to_block"
LargeBlast
LargeBlast: "large.blast"
LavaPop
LavaPop: "lava.pop"
LaySpawn
LaySpawn: "lay_spawn"
LeadBreak
LeadBreak: "lead.break"
LeadLeash
LeadLeash: "lead.leash"
LeadUnleash
LeadUnleash: "lead.unleash"
LecternBookPlace
LecternBookPlace: "item.book.put"
LevelUp
LevelUp: "levelup"
LinkCompassToLodestone
LinkCompassToLodestone: "lodestone_compass.link_compass_to_lodestone"
Listening
Listening: "listening"
ListeningAngry
ListeningAngry: "listening_angry"
LoomUse
LoomUse: "block.loom.use"
LTReactionBleach
LTReactionBleach: "lt.reaction.bleach"
LTReactionElephantToothpaste
LTReactionElephantToothpaste: "lt.reaction.epaste"
LTReactionElephantToothpaste2
LTReactionElephantToothpaste2: "lt.reaction.epaste2"
LTReactionFertilizer
LTReactionFertilizer: "lt.reaction.fertilizer"
LTReactionFire
LTReactionFire: "lt.reaction.fire"
LTReactionFireball
LTReactionFireball: "lt.reaction.fireball"
LTReactionGlowStick
LTReactionGlowStick: "lt.reaction.glow_stick"
LTReactionGlowStick2
LTReactionGlowStick2: "lt.reaction.glow_stick2"
LTReactionIceBomb
LTReactionIceBomb: "lt.reaction.icebomb"
LTReactionLuminol
LTReactionLuminol: "lt.reaction.luminol"
LTReactionMagnesiumSalt
LTReactionMagnesiumSalt: "lt.reaction.mgsalt"
LTReactionMiscExplosion
LTReactionMiscExplosion: "lt.reaction.miscexplosion"
LTReactionMiscFire
LTReactionMiscFire: "lt.reaction.miscfire"
LTReactionMiscMystical
LTReactionMiscMystical: "lt.reaction.miscmystical"
LTReactionMiscMystical2
LTReactionMiscMystical2: "lt.reaction.miscmystical2"
LTReactionProduct
LTReactionProduct: "lt.reaction.product"
LTReactionSalt
LTReactionSalt: "lt.reaction.salt"
Lunge1
Lunge1: "item.enchant.lunge1"
Lunge2
Lunge2: "item.enchant.lunge2"
Lunge3
Lunge3: "item.enchant.lunge3"
MaceHeavySmashGround
MaceHeavySmashGround: "mace.heavy_smash_ground"
MaceSmashAir
MaceSmashAir: "mace.smash_air"
MaceSmashGround
MaceSmashGround: "mace.smash_ground"
MilkScreamer
MilkScreamer: "milk.screamer"
MilkSuspiciously
MilkSuspiciously: "milk_suspiciously"
MobWarning
MobWarning: "mob.warning"
MobWarningBaby
MobWarningBaby: "mob.warning.baby"
MooshroomConvert
MooshroomConvert: "convert_mooshroom"
MultiItemSwap
MultiItemSwap: "multi_swap"
NearbyClose
NearbyClose: "nearby_close"
NearbyCloser
NearbyCloser: "nearby_closer"
NearbyClosest
NearbyClosest: "nearby_closest"
NetheriteSpearAttackHit
NetheriteSpearAttackHit: "item.netherite_spear.attack_hit"
NetheriteSpearAttackMiss
NetheriteSpearAttackMiss: "item.netherite_spear.attack_miss"
NetheriteSpearUse
NetheriteSpearUse: "item.netherite_spear.use"
OminousBottleEndUse
OminousBottleEndUse: "ominous_bottle.end_use"
OminousItemSpawnerAboutToSpawnItem
OminousItemSpawnerAboutToSpawnItem: "ominous_item_spawner.about_to_spawn_item"
OminousItemSpawnerSpawnItem
OminousItemSpawnerSpawnItem: "ominous_item_spawner.spawn_item"
OminousItemSpawnerSpawnItemBegin
OminousItemSpawnerSpawnItemBegin: "ominous_item_spawner.spawn_item_begin"
OpenLong
OpenLong: "open_long"
PickupEnchanted
PickupEnchanted: "pickup_enchanted"
PigDeath
PigDeath: "mob.pig.death"
PistonIn
PistonIn: "piston.in"
PistonOut
PistonOut: "piston.out"
PlaceInWater
PlaceInWater: "place_in_water"
PlaceItem
PlaceItem: "place_item"
PlaceLeashKnot
PlaceLeashKnot: "leashknot.place"
PlayerHurtDrown
PlayerHurtDrown: "mob.player.hurt_drown"
PlayerHurtFreeze
PlayerHurtFreeze: "mob.player.hurt_freeze"
PlayerHurtOnFire
PlayerHurtOnFire: "mob.player.hurt_on_fire"
PointedDripstoneCauldronDripLava
PointedDripstoneCauldronDripLava: "cauldron_drip.lava.pointed_dripstone"
PointedDripstoneCauldronDripWater
PointedDripstoneCauldronDripWater: "cauldron_drip.water.pointed_dripstone"
PointedDripstoneDripLava
PointedDripstoneDripLava: "drip.lava.pointed_dripstone"
PointedDripstoneDripWater
PointedDripstoneDripWater: "drip.water.pointed_dripstone"
PortalTravel
PortalTravel: "portal.travel"
PotionBrewed
PotionBrewed: "potion.brewed"
PowerOff
PowerOff: "power.off"
PowerOn
PowerOn: "power.on"
PrepareAttackSpell
PrepareAttackSpell: "prepare.attack"
PrepareSummon
PrepareSummon: "prepare.summon"
PrepareWololo
PrepareWololo: "prepare.wololo"
PreRamScreamer
PreRamScreamer: "pre_ram.screamer"
PreSneeze
PreSneeze: "presneeze"
PressurePlateClickOff
PressurePlateClickOff: "pressure_plate.click_off"
PressurePlateClickOn
PressurePlateClickOn: "pressure_plate.click_on"
PumpkinCarve
PumpkinCarve: "pumpkin.carve"
RaidHorn
RaidHorn: "raid.horn"
RamImpact
RamImpact: "ram_impact"
RamImpactScreamer
RamImpactScreamer: "ram_impact.screamer"
Reappeared
Reappeared: "reappeared"
Record11
Record11: "record.11"
Record13
Record13: "record.13"
Record5
Record5: "record.5"
RecordBlocks
RecordBlocks: "record.blocks"
RecordCat
RecordCat: "record.cat"
RecordChirp
RecordChirp: "record.chirp"
RecordCreator
RecordCreator: "record.creator"
RecordCreatorMusicBox
RecordCreatorMusicBox: "record.creator_music_box"
RecordFar
RecordFar: "record.far"
RecordLavaChicken
RecordLavaChicken: "record.lava_chicken"
RecordMall
RecordMall: "record.mall"
RecordMellohi
RecordMellohi: "record.mellohi"
RecordNull
RecordNull: "record.null"
RecordOtherside
RecordOtherside: "record.otherside"
RecordPigstep
RecordPigstep: "record.pigstep"
RecordPlaying
RecordPlaying: "record.playing"
RecordPrecipice
RecordPrecipice: "record.precipice"
RecordRelic
RecordRelic: "record.relic"
RecordStal
RecordStal: "record.stal"
RecordStrad
RecordStrad: "record.strad"
RecordTears
RecordTears: "record.tears"
RecordWait
RecordWait: "record.wait"
RecordWard
RecordWard: "record.ward"
Reflect
Reflect: "reflect"
RepairIronGolem
RepairIronGolem: "irongolem.repair"
RespawnAnchorAmbient
RespawnAnchorAmbient: "respawn_anchor.ambient"
RespawnAnchorCharge
RespawnAnchorCharge: "respawn_anchor.charge"
RespawnAnchorDeplete
RespawnAnchorDeplete: "respawn_anchor.deplete"
RespawnAnchorSetSpawn
RespawnAnchorSetSpawn: "respawn_anchor.set_spawn"
Retreat
Retreat: "retreat"
SaddleInWater
SaddleInWater: "saddle_in_water"
ScaffoldingClimb
ScaffoldingClimb: "block.scaffolding.climb"
Screech
Screech: "screech"
SculkCatalystBloom
SculkCatalystBloom: "block.sculk_catalyst.bloom"
SculkCharge
SculkCharge: "charge.sculk"
SculkSensorPlace
SculkSensorPlace: "block.sculk_sensor.place"
SculkSensorPowerOff
SculkSensorPowerOff: "power.off.sculk_sensor"
SculkSensorPowerOn
SculkSensorPowerOn: "power.on.sculk_sensor"
SculkShriekerPlace
SculkShriekerPlace: "block.sculk_shrieker.place"
SculkShriekerShriek
SculkShriekerShriek: "block.sculk_shrieker.shriek"
SculkSpread
SculkSpread: "block.sculk.spread"
ShatterDecoratedPot
ShatterDecoratedPot: "shatter_pot"
ShieldBlock
ShieldBlock: "item.shield.block"
ShulkerBoxClosed
ShulkerBoxClosed: "shulkerbox.closed"
ShulkerBoxOpen
ShulkerBoxOpen: "shulkerbox.open"
ShulkerClose
ShulkerClose: "shulker.close"
ShulkerOpen
ShulkerOpen: "shulker.open"
SingleItemSwap
SingleItemSwap: "single_swap"
SmithingTableUse
SmithingTableUse: "block.smithing_table.use"
SmokerUse
SmokerUse: "block.smoker.smoke"
SnifferEggCrack
SnifferEggCrack: "block.sniffer_egg.crack"
SnifferEggHatched
SnifferEggHatched: "block.sniffer_egg.hatch"
SonicBoom
SonicBoom: "sonic_boom"
SonicCharge
SonicCharge: "sonic_charge"
SoulEscapeLoud
SoulEscapeLoud: "particle.soul_escape.loud"
SoulEscapeQuiet
SoulEscapeQuiet: "particle.soul_escape.quiet"
SparklerActive
SparklerActive: "sparkler.active"
SparklerUse
SparklerUse: "sparkler.use"
SpawnBaby
SpawnBaby: "spawn.baby"
SpearAttackHit
SpearAttackHit: "item.spear.attack_hit"
SpearAttackMiss
SpearAttackMiss: "item.spear.attack_miss"
SpearUse
SpearUse: "item.spear.use"
SpongeAbsorb
SpongeAbsorb: "sponge.absorb"
SquidInkSquirt
SquidInkSquirt: "squid.ink_squirt"
SquishBig
SquishBig: "squish.big"
SquishSmall
SquishSmall: "squish.small"
StateChange
StateChange: "state_change"
StepBaby
StepBaby: "step.baby"
StepLava
StepLava: "step_lava"
StepSand
StepSand: "step_sand"
StonecutterUse
StonecutterUse: "block.stonecutter.use"
StoneSpearAttackHit
StoneSpearAttackHit: "item.stone_spear.attack_hit"
StoneSpearAttackMiss
StoneSpearAttackMiss: "item.stone_spear.attack_miss"
StoneSpearUse
StoneSpearUse: "item.stone_spear.use"
StopUsingSpyglass
StopUsingSpyglass: "item.spyglass.stop_using"
SweetBerryBushHurt
SweetBerryBushHurt: "block.sweet_berry_bush.hurt"
SweetBerryBushPick
SweetBerryBushPick: "block.sweet_berry_bush.pick"
Takeoff
Takeoff: "takeoff"
TakePicture
TakePicture: "camera.take_picture"
Teleport
Teleport: "teleport"
TheEndLightFlash
TheEndLightFlash: "ambient.weather.the_end_light_flash"
Thunder
Thunder: "thunder"
TrapdoorClose
TrapdoorClose: "trapdoor.close"
TrapdoorOpen
TrapdoorOpen: "trapdoor.open"
TrialSpawnerAmbientOminous
TrialSpawnerAmbientOminous: "trial_spawner.ambient_ominous"
TrialSpawnerChargeActivate
TrialSpawnerChargeActivate: "trial_spawner.charge_activate"
TridentHit
TridentHit: "item.trident.hit"
TridentHitGround
TridentHitGround: "item.trident.hit_ground"
TridentReturn
TridentReturn: "item.trident.return"
TridentRiptide_1
TridentRiptide_1: "item.trident.riptide_1"
TridentRiptide_2
TridentRiptide_2: "item.trident.riptide_2"
TridentRiptide_3
TridentRiptide_3: "item.trident.riptide_3"
TridentThrow
TridentThrow: "item.trident.throw"
TridentThunder
TridentThunder: "item.trident.thunder"
TurtleEggAttacked
TurtleEggAttacked: "block.turtle_egg.attack"
TurtleEggBreak
TurtleEggBreak: "block.turtle_egg.break"
TurtleEggCrack
TurtleEggCrack: "block.turtle_egg.crack"
TurtleEggHatched
TurtleEggHatched: "block.turtle_egg.hatch"
Twinkle
Twinkle: "twinkle"
UICartographyTableUse
UICartographyTableUse: "ui.cartography_table.take_result"
UILoomUse
UILoomUse: "ui.loom.take_result"
UIStonecutterUse
UIStonecutterUse: "ui.stonecutter.take_result"
Undefined
Undefined: "undefined"
UnequipGeneric
UnequipGeneric: "armor.unequip_generic"
UnequipWolf
UnequipWolf: "armor.unequip_wolf"
Unfreeze
Unfreeze: "unfreeze"
Unsaddle
Unsaddle: "unsaddle"
UseSmithingTable
UseSmithingTable: "smithing_table.use"
UseSpyglass
UseSpyglass: "item.spyglass.use"
VaultActivate
VaultActivate: "vault.activate"
VaultAmbient
VaultAmbient: "vault.ambient"
VaultCloseShutter
VaultCloseShutter: "vault.close_shutter"
VaultDeactivate
VaultDeactivate: "vault.deactivate"
VaultEjectItem
VaultEjectItem: "vault.eject_item"
VaultInsertItem
VaultInsertItem: "vault.insert_item"
VaultInsertItemFail
VaultInsertItemFail: "vault.insert_item_fail"
VaultOpenShutter
VaultOpenShutter: "vault.open_shutter"
VaultRejectRewardedPlayer
VaultRejectRewardedPlayer: "vault.reject_rewarded_player"
WaxedSignInteractFail
WaxedSignInteractFail: "block.sign.waxed_interact_fail"
WindChargeBurst
WindChargeBurst: "wind_charge.burst"
WolfArmorBreak
WolfArmorBreak: "armor.break_wolf"
WolfArmorCrack
WolfArmorCrack: "armor.crack_wolf"
WolfArmorRepair
WolfArmorRepair: "armor.repair_wolf"
WoodenSpearAttackHit
WoodenSpearAttackHit: "item.wooden_spear.attack_hit"
WoodenSpearAttackMiss
WoodenSpearAttackMiss: "item.wooden_spear.attack_miss"
WoodenSpearUse
WoodenSpearUse: "item.wooden_spear.use"