SerenityJS
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    Represents a skin.

    Hierarchy

    • DataType
      • SerializedSkin
    Index

    Constructors

    • Creates a new serialized skin.

      Parameters

      • identifier: string

        The identifier of the skin.

      • playFabIdentifier: string

        The playfab identifier of the skin.

      • resourcePatch: string

        The resource patch of the skin.

      • skinImage: SkinImage

        The skin image.

      • animations: SkinAnimation[]

        The animations of the skin.

      • capeImage: SkinImage

        The cape image.

      • geometryData: string

        The geometry data of the skin.

      • geometryVersion: string

        The geometry version of the skin.

      • animationData: string

        The animation data of the skin.

      • capeIdentifier: string

        The cape identifier of the skin.

      • fullIdentifier: string

        The full identifier of the skin.

      • armSize: string

        The arm size of the skin.

      • skinColor: string
      • personaPieces: SkinPersonaPiece[]

        The persona pieces of the skin.

      • tintPieces: SkinPersonaTintPiece[]

        The tint pieces of the skin.

      • isPremium: boolean

        If the skin is premium.

      • isPersona: boolean

        If the skin is persona.

      • isPersonaCapeOnClassic: boolean

        If there is a persona cape on classic skin.

      • isPrimaryUser: boolean

        If the skin is used by its primary user.

      • overridingPlayerAppearance: boolean

        If the skin will override the player appearance.

      Returns SerializedSkin

      A new serialized skin.

    Properties

    animationData: string

    The animation data of the skin.

    animations: SkinAnimation[]

    The animations of the skin.

    armSize: string

    The arm size of the skin.

    capeIdentifier: string

    The animation engine of the skin.

    capeImage: SkinImage

    The cape image.

    fullIdentifier: string

    The full identifier of the skin.

    geometryData: string

    The geometry data of the skin.

    geometryVersion: string

    The geometry version of the skin.

    identifier: string

    The identifier of the skin.

    isPersona: boolean

    If the skin is persona.

    isPersonaCapeOnClassic: boolean

    If there is a persona cape on classic skin.

    isPremium: boolean

    If the skin is premium.

    isPrimaryUser: boolean

    If the skin is used by its primary user.

    overridingPlayerAppearance: boolean

    If the skin will override the player appearance.

    personaPieces: SkinPersonaPiece[]

    The persona pieces of the skin.

    playFabIdentifier: string

    The playfab identifier of the skin.

    resourcePatch: string

    The resource patch of the skin.

    skinColor: string

    The skin color of the skin.

    skinImage: SkinImage

    The skin image.

    tintPieces: SkinPersonaTintPiece[]

    The tint pieces of the skin.

    Methods