The flags of the input data.
Check if the input data has a flag.
The flag to check.
Whether the input data has the flag.
Set a flag of the input data.
The flag to set.
The value to set the flag to.
Static
readRead a value from the stream.
The BinaryStream to read from.
The value read from the stream.
Static
writeWrite a value to the stream.
The BinaryStream to write to.
The value to write.
Creates a new instance of PlayerAuthInputData.