SerenityJS
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    Hierarchy

    • DataType
      • BiomeDefinitionData
    Index

    Constructors

    • Creates a new BiomeDefinitionData instance.

      Parameters

      • identifier: number

        The identifier of the biome (optional, may be -1 if not set).

      • temperature: number

        The temperature of the biome, determines the color of grass and foliage.

      • downfall: number

        The amount of precipitation affects color of grass and foliage

      • snowFoilage: number

        How frozen leaves appear in the biome.

      • depth: number

        The depth of the biome, affects terrain generation.

      • scale: number

        The scale of the biome, affects terrain generation.

      • waterColor: Color

        The color of the water in the biome (ARGB format).

      • canRain: boolean

        Whether the biome can experience rain.

      • tagIndices: number[]

        The indices of the tags associated with the biome.

      • hasClientSidedChunkGeneration: boolean

        Whether the biome has client sided chunk generation.

      Returns BiomeDefinitionData

    Properties

    canRain: boolean

    Whether the biome can experience rain.

    depth: number

    The depth of the biome, affects terrain generation.

    downfall: number

    The amount of precipitation affects color of grass and foliage.

    hasClientSidedChunkGeneration: boolean

    Whether the biome has client sided chunk generation.

    identifier: number

    The identifier of the biome (optional, may be -1 if not set).

    scale: number

    The scale of the biome, affects terrain generation.

    snowFoilage: number

    How frozen leaves appear in the biome.

    tagIndices: number[]

    The indices of the tags associated with the biome.

    temperature: number

    The temperature of the biome, determines the color of grass and foliage.

    waterColor: Color

    The color of the water in the biome (ARGB format).

    Methods