SerenityJS
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    Class PlayerUseItemOnEntitySignal

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    identifier: WorldEvent = ...

    The identifier of the signal.

    itemStack: ItemStack

    The item stack that the player used.

    player: Player

    The player that used the item.

    targetEntity: Entity

    The target entity that the item is being used on.

    useMethod: ItemUseMethod

    The method that the player used the item with.

    world: World

    The world instance the signal was emitted in.

    identifier: PlayerUseItemOnEntity = WorldEvent.PlayerUseItemOnEntity

    The identifier of the signal.

    Methods