ReadonlyidentifierThe identifier of the signal.
ReadonlyitemThe item stack that the player used.
ReadonlyplayerThe player that used the item.
ReadonlytargetThe target block that the item is being used on.
ReadonlyuseThe method that the player used the item with.
ReadonlyworldThe world instance the signal was emitted in.
Static ReadonlyidentifierThe identifier of the signal.
Creates a new player use item signal.