SerenityJS
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    Class PlayerStartEmotingSignal

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    emote: string

    The emote the player started.

    identifier: PlayerStartEmoting = WorldEvent.PlayerStartEmoting

    The identifier of the signal.

    player: Player

    The player that started emoting.

    tickLength: number

    The duration of the emote in ticks.

    world: World

    The world instance the signal was emitted in.

    identifier: WorldEvent

    The identifier of the signal.

    Methods