The player leaving the world.
The reason the player left the world.
The message that was displayed to the player, if applicable.
ReadonlyidentifierThe identifier of the signal.
ReadonlymessageThe message that was displayed to the player, if applicable.
ReadonlyplayerThe player leaving the world.
ReadonlyreasonThe reason the player left the world.
ReadonlyworldThe world instance the signal was emitted in.
Static ReadonlyidentifierThe identifier of the signal.
Creates a new player join event signal.