SerenityJS
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    Class PlayerDropExperienceSignal

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    amount: number

    The amount of experience being dropped.

    identifier: WorldEvent = ...

    The identifier of the signal.

    player: Player

    The player that is dropping the experience.

    world: World

    The world instance the signal was emitted in.

    identifier: PlayerDropExperience = WorldEvent.PlayerDropExperience

    The identifier of the signal.

    Methods