SerenityJS
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    Class PlayerCraftRecipeSignal

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    amount: number

    The amount times the recipe is being crafted.

    identifier: WorldEvent = ...

    The identifier of the signal.

    player: Player

    The player that is crafting the recipe.

    recipe: Recipe

    The recipe being crafted.

    world: World

    The world instance the signal was emitted in.

    identifier: PlayerCraftRecipe = WorldEvent.PlayerCraftRecipe

    The identifier of the signal.

    Methods