The player in which the ability was updated.
The ability that was updated.
The new value of the ability.
Readonly
abilityThe ability that was updated.
Readonly
identifierThe identifier of the signal.
Readonly
playerThe player in which the ability was updated.
The new value of the ability.
Readonly
worldThe world instance the signal was emitted in.
Static
Readonly
identifierThe identifier of the signal.
Create a new player ability update event.