SerenityJS
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    Class PlayerAbilityUpdateSignal

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    ability: AbilityIndex

    The ability that was updated.

    identifier: WorldEvent = ...

    The identifier of the signal.

    player: Player

    The player in which the ability was updated.

    value: boolean

    The new value of the ability.

    world: World

    The world instance the signal was emitted in.

    identifier: PlayerAbilityUpdate = WorldEvent.PlayerAbilityUpdate

    The identifier of the signal.

    Methods