The player in which the ability was updated.
The ability that was updated.
The new value of the ability.
ReadonlyabilityThe ability that was updated.
ReadonlyidentifierThe identifier of the signal.
ReadonlyplayerThe player in which the ability was updated.
The new value of the ability.
ReadonlyworldThe world instance the signal was emitted in.
Static ReadonlyidentifierThe identifier of the signal.
Create a new player ability update event.