Creates a new dimension feature.
The dimension that this feature is attached to.
Protected ReadonlydimensionThe dimension that this feature is attached to.
ReadonlyidentifierThe unique identifier for this feature.
Static ReadonlyidentifierUnique identifier used by the dimension feature registry.
OptionalonCalled when the feature is added to a world or dimension.
OptionalonCalled when the feature is removed from a world or dimension.
Called once per dimension tick. Iterates every entity in the dimension and applies physics where relevant.
Handles simple entity gravity + block collision physics.
Current behavior:
Notes:
entity.isMovingis based on actual displacement this tick so the movement system can still broadcast the final landing correction