The item stack that took damage.
The durability before the damage was dealt.
The amount of damage dealt to the item stack.
ReadonlydurabilityThe durability before the damage was dealt.
The amount of damage dealt to the item stack.
ReadonlyidentifierThe identifier of the signal.
ReadonlyitemThe item stack that took damage.
ReadonlyworldThe world instance the signal was emitted in.
Static ReadonlyidentifierThe identifier of the signal.
Create a new item stack damaged event.