The item stack that took damage.
The durability before the damage was dealt.
The amount of damage dealt to the item stack.
Readonly
durabilityThe durability before the damage was dealt.
The amount of damage dealt to the item stack.
Readonly
identifierThe identifier of the signal.
Readonly
itemThe item stack that took damage.
Readonly
worldThe world instance the signal was emitted in.
Static
Readonly
identifierThe identifier of the signal.
Create a new item stack damaged event.