Readonly
buffersThe buffer properties that exist for the world.
Readonly
chunksThe loaded chunks in the provider.
Readonly
entitiesThe entities that exist for the world.
Readonly
identifierThe identifier of the provider.
Readonly
playersThe players that exist for the world.
The world that the provider belongs to.
Static
Readonly
identifierThe identifier of the provider.
Called when the provider is saved.
Called when the provider is shutdown.
Called when the provider is started.
Reads a buffer from the provider.
The key to read the buffer from.
The buffer data entry.
Reads a players data from the provider.
The uuid of the player to read.
The player data if found, otherwise null.
Writes a buffer to the provider.
The key to write the buffer to.
Writes a players data to the provider.
The player data to write.
Static
createOptional
worldProperties: WorldPropertiesStatic
initializeInitializes the provider with the specified properties.
Create a new world provider.