SerenityJS
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    Class EntitySpawnedSignal

    Signal emitted when an entity spawns.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    changedDimensions: boolean

    Whether the entity is spawning due to a dimension change.

    dimension: Dimension

    The dimension the entity spawned in.

    entity: Entity

    The entity that spawned.

    identifier: WorldEvent = ...

    The identifier of the signal.

    initialSpawn: boolean

    Whether the entity is spawning for the first time.

    world: World

    The world instance the signal was emitted in.

    identifier: EntitySpawned = WorldEvent.EntitySpawned

    The identifier of the signal.

    Methods