SerenityJS
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    Class EntityHurtSignal

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    cause?: ActorDamageCause

    The cause of the damage dealed to the entity

    damage: number

    The amount of damage dealed to the entity.

    damagingEntity?: Entity

    The entity that hurted the entity, if the damage was caused by an entity.

    hurtEntity: Entity

    The entity that was hurt.

    identifier: WorldEvent = ...

    The identifier of the signal.

    world: World

    The world instance the signal was emitted in.

    identifier: WorldEvent = WorldEvent.EntityHurt

    The identifier of the signal.

    Methods