The entity that died.
The options of the entity death.
Readonly
damageThe last damage cause before the entity death.
Readonly
identifierThe identifier of the signal.
Readonly
killerThe entity that killed the entity, only if the death was caused by an entity.
Readonly
targetThe entity that died.
Readonly
worldThe world instance the signal was emitted in.
Static
Readonly
identifierThe identifier of the signal.
Creates a new entity died signal.