The entity that died.
The options of the entity death.
ReadonlydamageThe last damage cause before the entity death.
ReadonlyidentifierThe identifier of the signal.
ReadonlykillerThe entity that killed the entity, only if the death was caused by an entity.
ReadonlytargetThe entity that died.
ReadonlyworldThe world instance the signal was emitted in.
Static ReadonlyidentifierThe identifier of the signal.
Creates a new entity died signal.