The entity that this trait will be attached to.
Optional
_options: unknownProtected
Readonly
entityThe entity that this trait is attached to.
The friction force being applied to the entity.
The friction scaler value of the entity.
The height of the entity collision box.
Readonly
identifierThe identifier of the trait.
The width of the entity collision box.
The x-axis collision value of the entity. -1 = colliding with a wall -x 0 = not colliding with a wall 1 = colliding with a wall +x
The y-axis collision value of the entity. -1 = colliding with the -y 0 = not colliding with the ground or ceiling 1 = colliding with the +y
The z-axis collision value of the entity. -1 = colliding with a wall -z 0 = not colliding with a wall 1 = colliding with a wall +z
Static
Readonly
componentsThe entity component identifiers that this trait is compatible with by default. If empty, the trait will not be initialized by any component.
Static
defaultThe default height of the entity collision box.
Static
defaultThe default width of the entity collision box.
Static
Readonly
identifierThe identifier of the trait.
Static
Readonly
typesThe entity type identifiers that this trait is compatible with by default.
Protected
dimensionThe dimension that the entity is in.
Clones the entity trait.
The entity to clone the trait to.
A new entity trait.
Called when the trait is added to an object.
Optional
onCalled when the entity that this trait is attached executes a command.
The command execution state.
Whether the command was successful; default is true.
Optional
onCalled when a container that is attached to the entity is updated.
The container that was updated.
Optional
onCalled when the entity that this trait is attached to is killed.
The details of the entity death.
Optional
onCalled when the entity that this trait is attached to is despawned from a dimension.
The details of the entity despawn.
Optional
onCalled when the entity that this trait is attached to falls on a block.
The event properties of the entity falling on a block.
Optional
onCalled when the entity that this trait is attached to is interacted with by a player.
The player that interacted with the entity.
The method that the player used to interact with the entity.
Called when the trait is removed from an object.
Optional
onCalled then the entity that this trait is attached to is spawned into a dimension.
The details of the entity spawn.
Called when the trait is ticked by the dimension.
Creates a new instance of the entity trait.