The identifier of the biome type.
The network ID of the biome type.
Optional
tags: string[]The optional tags associated with the biome type.
Whether the biome type can experience rain or snow.
The depth of the biome type, affects terrain generation.
The amount of precipitation in the biome type. [0.0 - 1.0] If the biome temperature is below 0.15, it will snow instead of rain.
Readonly
identifierThe identifier of the biome type. (e.g., "minecraft:plains")
Readonly
networkThe network ID of the biome type.
The scale of the biome type, affects terrain generation.
How frozen leaves appear in the biome. [0.0 - 1.0]
The temperature of the biome type. [0.0 - 1.0]
The color of the water in the biome type (ARGB format).
Static
Readonly
typesA collective registry of all biome types.
Add a tag to the biome type.
The tag to add.
Get all tags associated with the biome type.
An array of all tags associated with the biome type.
Check if the biome type has a specific tag.
The tag to check for.
True if the biome type has the tag, false otherwise.
Whether this biome type is a custom biome type.
True if this biome type is a custom biome type, false otherwise.
Remove a tag from the biome type.
The tag to remove.
Create a new biome type.