The player that the abilities are attached to
Readonly
[toProtected
Readonly
playerThe player that the abilities are attached to
Readonly
sizeStatic
Readonly
[species]Whether the player can attack mobs
Whether the player can attack mobs
Whether the player can attack players
Whether the player can attack players
Whether the player can build
Whether the player can build
Whether the player can interact with doors and switches
Whether the player can interact with doors and switches
Whether the player can teleport
Whether the player can teleport
Whether the player can mine
Whether the player can mine
Whether the player can open containers
Whether the player can open containers
Whether the player can use operator commands
Whether the player can use operator commands
Returns an iterable of entries in the map.
true if an element in the Map existed and has been removed, or false if the element does not exist.
Returns an iterable of key, value pairs for every entry in the map.
Executes a provided function once per each key/value pair in the Map, in insertion order.
Optional
thisArg: anyReturns a specified element from the Map object. If the value that is associated to the provided key is an object, then you will get a reference to that object and any change made to that object will effectively modify it inside the Map.
Returns the element associated with the specified key. If no element is associated with the specified key, undefined is returned.
boolean indicating whether an element with the specified key exists or not.
Returns an iterable of keys in the map
Adds a new element with a specified key and value to the Map. If an element with the same key already exists, the element will be updated.
Call the original set method
The ability index
The value
The ability map
Update the abilities of the player
Returns an iterable of values in the map
Static
group
Create a new ability map